AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Portugal - Q1 2024
In Q1 2024, WWE Mayhem and Boxing Star: Real Boxing Fight showed notable trends in weekly downloads and active users, while Real Boxing 2, EA SPORTS™ UFC® 2, and Punch Club displayed varied performance metrics.
In the first quarter of 2024, the top 5 boxing games in Portugal displayed diverse performance trends on a unified platform. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
WWE Mayhem from Reliance Games saw a significant rise in weekly revenue, peaking at approximately $205 in the final week of March. Weekly downloads increased steadily, culminating in 325K in the last week. Active users also followed an upward trend, reaching 600K by the end of the quarter.
Boxing Star: Real Boxing Fight by THUMBAGE experienced fluctuations in weekly revenue, with a notable peak of $195 in the first week of January. Downloads spiked to 531K in the last week of February, while active users saw a significant increase, reaching 1.25M in the same period.
Real Boxing 2 from Vivid Games S.A. maintained a steady weekly revenue, with minor variations, peaking at $101 in the first week of January. Downloads showed a downward trend initially but recovered to 812K by the end of March. Active users peaked at 2.48M in the first week of January before stabilizing around 1.25M towards the quarter's end.
EA SPORTS™ UFC® 2 from Electronic Arts recorded its highest weekly revenue of $103 in early January. Downloads fluctuated, peaking at 1.1M in the first week. Active users remained relatively stable throughout the quarter, reaching 4.54M in the beginning and ending with 3.79M.
Punch Club by tinyBuild LLC had minimal activity in terms of downloads and active users. Weekly revenue showed minor fluctuations, with a peak of $91 in the first week of January.
For more detailed insights and data, visit Sensor Tower.